Posts tagged as:

virtual

Two recent news items got me thinking about "virtual theft" and other crimes that either take place inside virtual worlds or involve virtual goods. I don't know why exactly, but this kind of thing fascinates me. Maybe it's because it's another example of online behaviour clashing with real-world laws and principles, much like music or…

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From the Los Angeles Times (via a post at Wired) comes the news that a little-known "newspaper" called the Club Penguin Times apparently has almost 7 million subscribers, many of whom read the paper at least once a week. And where is this newspaper published? Inside Club Penguin, the virtual world for kids that was…

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So it seems that Coca-Cola is still trying to find the magic combination of virtual world and aggressive marketing that will produce the magic results it seeks. The New York Times has a story about how the carbonated sugar-water behemoth has launched an abomination marketing effort called Coke Island in the virtual world known as…

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Lots of commentary out there this weekend on virtual worlds such as Habbo Hotel -- which Wagner James Au writes about for GigaOm here -- and Second Life, which is the subject of a feature in the New York Times and one in the Globe and Mail as well, by my colleague Erin Anderssen. And…

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It's rare enough to have an industry-leading Web service that is based in Canada, let alone two of the top 10. But if you define "online virtual worlds aimed at children" as an industry, then that's what we've got with Club Penguin and Webkinz. The former just got acquired by Disney for an eye-popping $700-million,…

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